Hide and Seek | The Original HNS Stickman Game

Hide and Seek | The Original HNS Stickman Game

Find or be found. Up to you.

The good old classic hide & seek with stickman. Play either as a seeker or as a hider stick and build your shelters from cars or office desks, hide in the water, in the hay pile, in the cornfield, in the boss' office and most importantly, push others in the seeker's vision field. Try to be kind though. Very addictive and easy to play hyper casual game Hide 'n seek - the original hns game

Tips & Tricks for Hide and Seek | The Original HNS Stickman Game

Swipe across the screen or use WASD to move
Find other stickman or hide from them

Game Highlights & Key Mechanics

Features:
∙ Beautiful and unique 3D visuals
∙ Play either as seeker or hider
∙ Complete freedom to play however you like
∙ High performance
∙ Fun, relaxing and addictive

What labels are attached to this game?

The relevant keywords for this game are: 3d, hide, maze, stickman.

Which development team created this game?

The game development company behind this title is Mirra Games.

Which game creation platform was used to develop this game?

WebGL is the main library used for this project.

Which type of game is this based on its gameplay?

In terms of genre, this game is a .IO.

Is blood present in the game's content?

Yes, Hide and Seek | The Original HNS Stickman Game shows bloodshed or blood-related content.

Does this game support mobile gameplay?

Yes, Hide and Seek | The Original HNS Stickman Game will run smoothly on smartphones and tablets.

Is there a gender preference for players of this game?

The game is primarily intended for Male players.

Is this game designed for children?

No, Hide and Seek | The Original HNS Stickman Game is not appropriate for a child's entertainment.

What is the target age group for this game?

The ideal age segments for this game are Teens.

Does the game feature any scenes with cruel or disturbing actions?

Yes, Hide and Seek | The Original HNS Stickman Game features cruelty towards characters.
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